How to Develop a Game
Unity Resources and Asset Pipeline
PublishDate: 2025-06-01 | CreateDate: 2025-06-01 | LastModify: 2025-06-01 | Creator:ljf12825

Asset导入与序列化

ScriptableObject

SerializedObject

Inspector

AssetBundle & Addressables

异步加载

依赖管理

资源压缩与格式

贴图(ETC/ASTC)

音频(Vorbis/ADPCM)

Editor扩展

自定义Inspector

自定义EditorWindow

构建流程(BuildPipeline)