Unity Resources and Asset PipelineM: 2025-06-01 - ljf12825Asset导入与序列化ScriptableObjectSerializedObjectInspectorAssetBundle & Addressables异步加载依赖管理资源压缩与格式贴图(ETC/ASTC)音频(Vorbis/ADPCM)Editor扩展自定义Inspector自定义EditorWindow构建流程(BuildPipeline)Prev: Unity Rendering System Next: Unity Serialization and Persistence